I am trying to deform (curve) a mesh using geometry nodes, what I want to achieve is the same operation as the Curves modifier but I want to do everything with my geometry node modifier. Unfortunately I'm not succeeding, is this possible with geometry nodes?
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3Check out https://blender.stackexchange.com/a/245553/35559. The Curve Deform Group can be used with any sufficiently subdivided geometry, not just arrays. – Robin Betts Jan 02 '22 at 18:52
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1@RobinBetts: Thank you for the suggestion, this works fine. Please post this as an answer so i can accept it. – blow Jan 06 '22 at 18:26
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Maybe late, but for the people still looking for this I made a geo nodes setup that works as the curve deform modifier. – Mariano Basti Jun 10 '22 at 14:41