I used texture paint option to paint over some 3d model. I would like to have a way to differentiate the different colored areas on the model based on something that I can code. To that end, I tried exporting the painted model as a Wavefront .OBJ file. It does give me a companion .MTL file but I'm not entirely sure if that gives me what I want to achieve. Neither does the .OBJ file, at least from what I understand.
Are there any other export file formats from which I may be able to get the color information in some alphanumeric values? Or is it possible to do so with the .OBJ file?
ALT+S. – mqbaka mqbaka Jan 04 '22 at 11:59SHIFT+ALT+Sto save it externally. It will pop up a dialog that allows you to save it to a location of your choice. – mqbaka mqbaka Jan 04 '22 at 13:45