Could somebody help my place texture to all sides of the box?
First I found topic on forum:How can I make my procedural brick texture map correctly to both a cube and cylinder?
Then I made a nodeset:
I have correct textured view in Blender:
But rendered textures are incorrect:
What am I doing wrong? I would be happy accept some help.
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ivan.rodionov
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1Hi :). Perhaps you have a second set of objects set to render with the old texture? – jachym michal Jan 17 '22 at 15:53
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Hi, congrats on your first question here! Some more info might be helpful, such as which version of Blender you're using. Also, it's sometimes a good idea to post your blend file, or a truncated version of it that has the problem. The Blender StackExchange has its own service to share blend files: https://blend-exchange.com/help – KickAir8p Jan 17 '22 at 17:44
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Thank All! This nodeset https://i.imgur.com/4eoSaF9.jpg helped my. Its works. – ivan.rodionov Jan 18 '22 at 09:16