I want to simulate the string being attached to one stationary point and attached to a bigger object, which can collide with other objects? I've tried so many different methods but I still can't find one that works.
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maybe this answer? https://blender.stackexchange.com/questions/239911/trebuchet-rigid-body – moonboots Jan 22 '22 at 06:59
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Perhaps this would help - https://blender.stackexchange.com/questions/226766/how-do-i-pin-a-ball-to-a-cloth-sim-rope-to-create-wrecking-ball/227382#227382 – Edgel3D Jan 25 '22 at 00:30