I have a tunnel 'section' that I would like to array on a curve using Geometry Nodes. I think the order I am doing things in GN is wrong as I can't get the object to join/weld to the next section and create one mesh.
Trying to create a mineshaft and was thinking I should try and use geometry nodes to be able to make the path procedural so it is easy to change. I am a noob to GN and not sure how to approch this (and couldn't find anything online).
I can easily do it using the modifiers but cannot wrap my head around how doing it using GN.
something like this also, attaching .blend file. thanks for all the help.
https://pasteall.org/media/e/1/e1677d0a2e03b3f8f3d16e4c4b680ca5.blend

– eezacque
Jan 27 '22 at 10:19

