
So my model is mostly white wehn exporting to fbx.
I did manage to texture bake them but the result is not the same:
Top white is fbx, below is desired original look.

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3dArtz
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Hello ! Short answer is you can't export procedural textures. You mentioned you had trouble baking the textures. Where exactly did it fail ? – Gorgious Feb 14 '22 at 08:06
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The baked textures where not the same quality , there was no reflective goggles and no shiny eyes etc. – 3dArtz Feb 14 '22 at 15:08
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Did you bake several maps, one for color, one for metalness, one for roughness, etc. ? – Gorgious Feb 14 '22 at 15:10
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no. Just one diffuse per texture. – 3dArtz Feb 14 '22 at 16:53
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I am really a noob at texture baking...Any chance I can send you the model and you do a proper texture bake, if that works. – 3dArtz Feb 14 '22 at 16:54
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I dont mind paying paypal – 3dArtz Feb 14 '22 at 16:54
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Nope sorry but there are plenty of material about baking out there. Try the keywords : "Blender bake pbr" (for physically based rendering), for instance the first result : https://www.youtube.com/watch?v=mdcodiuIwXM – Gorgious Feb 14 '22 at 17:06
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i have been following it but dont know which bake type to use , i done one diffuse which gave some color but roughness bake did not??? – 3dArtz Feb 14 '22 at 19:49