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Sorry if i'm not at the good place or if my question has been already answered ( didn't find )

I wondering if there any function in blender that can help me to change a ( human ) face from another. As you can see in my screen, I want to change the right model face to the left model face.

What is the best way to reach this result ? I mean, after resizing, orienting ...

Is there any solution like the " stamp " tool in photoshop or I have to erase my right face, replace the left one and then merge ?

Thanks a lot ! left to right

  • There is no stamp that can use a mesh as a stamp But the Shrinkwrap modifier can project a mesh on the surface of another mesh. I would use a low-poly (4k-5k vertices) base mesh of a human head and sculpt it with the Elastic Deformation and Grab brushes. The Shrinkwrap modifier with help you to get it into the final shape. Finer details can be baked into a normal map. Example: https://youtu.be/LSdKpYtNy_U?t=671 – Blunder Feb 16 '22 at 03:29
  • Maybe this helps. There are two free add-ons that can transfer shapekeys between different meshes. This one https://blender.stackexchange.com/questions/119836/scripting-transferring-shape-keys-between-different-meshes/119867 (github: https://github.com/fblah/ShapeKeyTransferBlender) and this one https://mmemoli.gumroad.com/l/tOKEh (video https://youtu.be/CvMeK_IIw-Y) – Blunder Feb 20 '22 at 19:01

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