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First off, gonna admit it and say i absolutely suck at geometry and at Blender's scripting, so excuse if i made dumb mistakes.

I have a quaternion and a position, i need to apply them to the pose bones, i've tried everything from:

translationQuaternion = mathutils.Quaternion((W, X, Y, Z))
poseBone.rotation_quaternion = translationQuaternion

to

translationQuaternion = mathutils.Quaternion((W, X, Y, Z))
editMatrix = editBone.matrix.to_3x3()

R = translationQuaternion.to_matrix() @ editMatrix

poseBone.rotation_quaternion = R.to_quaternion() poseBone.keyframe_insert("rotation_quaternion", frame=frameData.Key)

Nothing seems to work, i'll appreciate any help i have no idea how to fix it

Nick0
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0 Answers0