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I used to use Eevee to made toon shader. but the cycle has higher quilty so I start to switch to cycles. enter image description here This is what I get. I want to add a high light like this enter image description here

gary yang
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    Hello - you asked a similar question before - https://blender.stackexchange.com/questions/237359/how-to-add-glow-in-toon-shader/237361#237361 - What is happening differently from the eevee version that you would like to fix? Toon shaders aren't as "tight" in cycles, by nature. – Christopher Bennett Mar 18 '22 at 18:41
  • I use the same nodes but the result is different. So I am confused. – gary yang Mar 18 '22 at 18:43
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    Yeah, that last line I just added to my first comment explains it - toon shading works vastly differently in cycles (different end-result). Let me try a couple things. FYI - if you are looking for the "glow" (bloom), this must be done in compositing in cycles. – Christopher Bennett Mar 18 '22 at 18:44

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