I'm not sure how to describe it with words but when I add my hdri it looks completely messed up. Anyone who knows what's going on and how to fix it?
In blender:
How it's supposed to look:
(Old link - https://i.stack.imgur.com/juij7.jpg)
I'm not sure how to describe it with words but when I add my hdri it looks completely messed up. Anyone who knows what's going on and how to fix it?
In blender:
How it's supposed to look:
(Old link - https://i.stack.imgur.com/juij7.jpg)
That image appears to be from HDRI Skys: HDRI Sky 363 but it's not the actual HDRI, it's a screenshot of a portion of the HDRI rendered (some versions of such screenshots are called a backplate). You need to select the free download (see image) and unpack the zip file that it downloads.
In the zip file you will find a file called 363-free-hdri-skies-com.hdr. Put that somewhere and then make sure your world shader looks like this:
and that you have the hdr file selected in the Image Texture. Here's a partial view from my Blender showing the result of doing that:
If the picture you show is supposed to be your HDRI, it is not a correct HDRI. An HDRI is a 360° image (from left to right but also from bottom to top) that can be projected on a sphere (your world will be like a sphere around your scene), see the difference between your image and a correct HDRI:
See what your image gives compared to a correct HDRI:
Not enough reputation yet to comment, but like others said, you need to have a real hdri. PolyHaven has hundreds of free hdris. Try it out!