I usually like to sculpt parts of my meshes separately and assemble them together for easier modifiaction later on. But I usually notice a blue shadow around separate intersecting meshes or particles in the rendered image. Example image attached.
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1a value of 1 here is 1 meter by default ;) – Allen Simpson Apr 20 '22 at 03:59
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1https://blender.stackexchange.com/questions/179560/how-to-use-subsurface-scattering-in-principled-bsdf – Allen Simpson Apr 20 '22 at 04:00

