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I am looking to randomly instance objects onto a plane using Geometry nodes and Ive got that working fine. But I want to be able to control the proportion of the different instances. For example if I have three objects that are being randomly instanced can I make it so that I can set one of them to be 80% and the others 10% each (or some other way that will have a similar effect).

NCO
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You should put an ID in the instance on point node. In your example, you can plug a random boolean and set probability to 0.9. You can also use switch nodes to set different ids:

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Crantisz
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