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I am quite new at blender and I am modeling an airplane. Somewhere along modeling, some strange things occurred. Probably I clicked something or miss-typed a shortcut or something and my model is shaded strange.

I have applied material to this object with default settings.

Strange shading of a model

Mesh

I am using blender 3.1. I used quads almost exclusively.

Does anyone have any ideas why this is happening and how to fix it?

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    hello could you please pack your image (if you use an Image Texture, go into File > External Data > Pack Resources and save) and share your file? https://pasteall.org/blend/ – moonboots May 30 '22 at 13:13
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    https://blender.stackexchange.com/questions/133816/bad-shading-on-imported-mesh https://blender.stackexchange.com/questions/76513/strange-black-shading-cannot-fully-light-mesh-cycles https://blender.stackexchange.com/questions/57006/problem-when-importing-obj-to-blender – Duarte Farrajota Ramos May 30 '22 at 15:19

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