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The After Effect way is something like a sword trail or the Tron bike trail effects.

The trail is a plane mesh connected to bones and it's just like a gradient. All I need is to get the bones to trail behind the root bone.

I have tried all the tracking constraints in different ways but they all end up breaking.

Blunder
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    Hello, it seems a bit vague, what is the after effect way? – moonboots Jun 11 '22 at 06:41
  • Something like a sword trail or the tron bike trail effects. – Random6667 Jun 11 '22 at 06:44
  • so maybe instead of bones use a Curve modifier for example? do you have pictures of the effect you're looking for? – moonboots Jun 11 '22 at 06:46
  • The trail is a plane mesh connected to bones and it's just like a gradient. All i need is to get the bones to trail behind the root bone. – Random6667 Jun 11 '22 at 06:52
  • maybe this would help? https://blender.stackexchange.com/questions/133012/line-of-bones-to-travel-and-conform-to-curve-train-or-snake-following-path ... but maybe you could even use a Curve modifier with no bone? – moonboots Jun 11 '22 at 07:12
  • A similar question about trails but no bones: https://blender.stackexchange.com/q/93921/107598 – Blunder Jun 11 '22 at 16:32

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