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When I add a Torus through the Shift + A dropdown, there's a dropdown menu where I can adjust the torus parameters.

However, when I move it, the menu disappears.

How can I bring it back?

Yousuf Chaudhry
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seadog
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    You can't as soon as you've made an action (like moving the object), if you want a non-destructive primitive, I think it's possible with Geometry Nodes – moonboots Jul 18 '22 at 10:42
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    As @moonboots says, if you've done anything other than click an empty section of the 3D window your only option is to X > Delete the torus and add another one. If you've only clicked away from it, you can bring back a popup menu with F9. – John Eason Jul 18 '22 at 11:06
  • Thank you for your answer!Oh!I understand. It means that if I do an action , I can't open the ADD TORUS.Is this correct? – seadog Jul 18 '22 at 11:32
  • @seadog It's basically a modification menu, and this goes for all objects. You can't modify them if you have done two moves. With one move, you can still bring it back. – Yousuf Chaudhry Jul 18 '22 at 11:34
  • @Yousuf Chaudhry Thank you!This made me understand! Thank you!!!! – seadog Jul 18 '22 at 11:38

1 Answers1

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What you call the Add Torus menu is actually the Adjust Last Operation menu.

After an operation is complete you can tweak the parameters of Operators afterwards. In editors that support it, there is a “head-up display” panel in the bottom left based on the last performed operation; dependent on mode and context. Alternatively, you can create a pop-up with F9 which does the same thing.

Source: Undo & Redo — Blender Manual

By design, it is meant to tweak whatever the latest action you did. Moving the torus is a new operation, so this menu will show you what you need to tweak the move operation.
There is no way to make this menu go back in time to this day, so you have to make decisive actions all the time.

L0Lock
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