I am making a Negroni glass and have changed the liquids base colour to an orange (#d0812e). However, the top face of the liquid remains this clear/mirror like colour. Even when putting a HDRI into the world section the top just reflects the HDRI like a mirror. I imagine this is an easy fix but I am super new to Blender and haven't been able to figure it out.
Asked
Active
Viewed 30 times
0
-
1Welcome to reality! :) Sorry. not entirely fair to say that... but have a look at a real-life glass of colored liquid below bright, relatively blank lighting. That's not to say the PBR is doing a perfect job.. one aspect you might want a look at is the liquid-glass interface – Robin Betts Nov 26 '22 at 09:06
-
Thank you that article really helped :) – Frankie Hopkins Nov 26 '22 at 11:46
-
np :) Also, you may want a meniscus around your ice-cubes... that might make an interesting question in its own right.. – Robin Betts Nov 26 '22 at 11:53

