hello im new to blender and currently im working on a project of mine its about creating a phone model with transparent plastic case and render it in bledner my question is , is there a way to create a magnified effect on a glass (cycles rendering engine)
to be precise i want the reflection of purple marked place to be longer or at least reflect more (i mean i want that place a bit noisy with reflection ) and red part i want some sort of magnifiying effect like it is noisy with blue color and phone edges are not visible and a bit faded
i know my question is complicated but its something about Refraction of light and i dont know what to do
here is my node setup:


