Is there a way to average the position of points in geometry node, kind of a 3D smooth to evenly space elements between each others?
Here is an example of what I'm trying to achieve https://i.stack.imgur.com/c5oYC.jpg
If it is possible, is there a way to do it on curve points?
The idea is to have the points that are close to each other to repel based on their proximity Here is a more concrete example of what I'm looking for the effect I'm looking for : https://i.stack.imgur.com/0h3un.jpg
More Images :
I thought of using the geometry proximity node but I couldn't get it to work properly

