So i want an object (A dragon) to follow this line, which begins and travels normel with a slight bend and after some time it goes into a sprial and ends, the line has points in all coordinations, meaning some are higher some lower, some right, some left. But my dragon, no matter what deform axes i use flys off to some weird shape and changes form. I dont want the dragon to strech nor to goe somewhere else, i only want it to look normal and follow the line. I also applyed all transformation and set the orgigens to the right places. I appreciate the help.
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1just let a (invisible) plane (or whatever object) follow the line. Then parent your dragon to that plane. – Chris Dec 27 '22 at 08:18
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1https://blender.stackexchange.com/questions/127754/make-object-follow-curve-without-rotating-deforming?rq=1 – vklidu Dec 27 '22 at 08:21