I add a plane in Blender. Then in Shader mode I create Image Texture Node and set 'Image Sequence'. This displays the texture to the plane which can be changed by keyboard <- and ->. Also, I can visualize the image texture in Image Editor. This everything works fine. If I do some changes in Paint mode, it appears in both.
The problem is when I want to have colorful texture and add ColorRamp. In object mode, it looks good. Everything is colorful. But in Image Editor, the image is still grayscale. Do you have any idea how to achieve the colorful image also in Image Editor? Also I want to save newly changed images, but not sure how.
Please do you have any advices? Thank you very much. Sorry, I am beginner.



