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i'm new to blender and i made a simple push animation(link to the blender project to have a look) for a button, in blender everything seems to work fine. When i export it as .FBX it works in unity, but not just out of the box, before i need too make some adjustment screened below.

After researching for a while on the net is not yet clear to me if this is just intended to work like this or i'm doing something wrong in blender.

Thanks

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0 Answers0