i'm new to blender and i made a simple push animation(link to the blender project to have a look) for a button, in blender everything seems to work fine. When i export it as .FBX it works in unity, but not just out of the box, before i need too make some adjustment screened below.
After researching for a while on the net is not yet clear to me if this is just intended to work like this or i'm doing something wrong in blender.
Thanks
