How do I create this bottle lid with grooves on a ridged grip.
A kind of jar cap with a ribbed texture.
How do I create this bottle lid with grooves on a ridged grip.
A kind of jar cap with a ribbed texture.
You could model one (mirrored) segment of your object:
Array it with the Array modifier:
Bend it with the Simple Deform modifier (Bend mode, 360° on Z):
Modify the topology to make it look the way you want:
Result:
Rounder topology: