I made a 3d model on blender and created materials with using Shader Nodes (I dont know how to call them i just made material on Shader Editor).
When i export the model and put it on the Unity well... some of the materials did not work.
I looked what did i miss and i relized the broken materials are the one i made by Shader Nodes (The water and big ground!) (I just selected and assigned materials on trees so they work :P)
I realy dont get what to do about this...



