In Blender, a parent-child relationship stores the relationship between the 2 objects created when parenting.
This is normally OK, but in some cases its useful to have a reset loc/rot/scale, align the child exactly with its parent.
I need to reset those extra matrices in blender object - I have an object that is perfectly aligned with it's parent, but the euler rotations values say something very different. I need a script to have this object's rotation at 0,0,0 (or, potentially other value, which expresses the real rotation offset to it's parent)