I must preface this by saying that I have a very limited knowledge of Geo nodes, so this may come off as quite stupid.
I followed Default cubes GN rope tutorial( https://www.youtube.com/watch?v=2VzYMah-nTg ), however I didn't like the outcome of the material. I then tried to add an existing rope texture that I found to the default cubes geo nodes setup which didn't work for me.
I then saw a post here ( Texture coordinate on geometry nodes rope from Default Cube's tutorial (texture coordinates over profile curve) ) that mentioned how to add proper texture coordinates to a profile curve. I managed to get that working, however I want to create a 3-ply rope with 3 seperate profiles wrapping around eachother.
Is there a way to create proper coordinates for each individual profile seperately within the same geo nodes setup or is this impossible?

At the moment I am joining geometry of 3 circles and obviously the texture coordinate is off on 2 of the profiles.
I would also like to keep the bezier drawing feature if possible too as I will be drawing these ropes by hand once everything works.