I have an SVG file that is all outlines and imports nicely into Blender EXCEPT that each segment imports into the same positional plane so what looks correct in the SVG file shows the letters merged together where they intersect. I know why it does this, but it'd be nice if the imported SVG would look the same without this issue, after all that's what the layers in SVG files are for.
I know after importing I can edit the layers and adjust their Y position to shift one set of letters in front of the other but I was hoping to avoid having to do this since I'd like to have a workflow that works for a lot of these situations.
I cannot use booleans and cutting out the shape of the intersecting "t" from the "D" isn't an option, I need each letter's shape fully in tact so they can be used further in an animation.
So, is there a simple way to import SVG files with layers so they don't collide or will I have to resort to adjusting the positions to duplicate the layering in the SVG?
Here are the images to help show what I'm referring to:
SVG File: Notice that the "t" is in front of the "D"

Blender rendering of the SVG file imported:
