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I have a very simple blender project, a cube with a simple shader and a texture: enter image description here

I want to export my simple blender project in FBX format, including the texture, so I set the FBX export parameters like this: enter image description here

But when I open the FBX file in Unity or with Windows 3D Viewer, there is no texture and the colour I decided on in the shader (red) is not red but white.

The texture and the blender project is in the same folder, i followed this tutorial

This is actually just a test, because I have a more complex blender project to export and in both cases I have the same problem.

Alby
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