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I applied a Glass BSDF material to a mesh and then added an Emission material to a plane to reflect it on that mesh, but it doesn't work as it should.

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and Emission material on plane above it:

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This is how it looks in the tutorial video:

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Blender file

What am I doing wrong here?

1 Answers1

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To make a glass work in Eevee you need to enable some options, like Render panel > Screen Space Reflections and Refractions:

enter image description here

And for the material you need to set the Settings to Alpha Blend and enable Screen Space Refraction:

enter image description here

That said, you won't have any reflection of an Emission material in Eevee, unless you use a Light Probe, see here. But you can use a Light > Area instead, lights will be reflected.

moonboots
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