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So I've created this glass material with a color map to get some colored windows, but the light doesnt pass through it. I'm doing it on cycles so i've read a couple of people with similar issues but I do have transparent shadows enabled on my material and the glass bits are basically a plane with subsivisions, so light cant really get trapped inside neither if im correct. This is my glass material: enter image description here

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and this is my light: enter image description here

as you see transparency seems to work fine; enter image description here

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