I am new to Blender and HDR. I wonder if there are any physical meaning for the pixel value in a HDR image. For the image example below, it has pixel values ranging from 0.000 to 27904.000
Does it mean the radiance in the units of W/m2, or anything else?
Apologize for my unclear expression.
My main concern is: How is 32-bit HDRI pixel value interpreted in Blender (or Cycles)? Does it have a physical unit?
For example, I have two HDRIs, the original one and the -2EV one.
The pixel value of -2EV HDRI is 1/4 of the original HDRI. See below.
When I use them as the environment maps, the lighting result is also different. So I guess Blender takes the pixel values as input to calculate the illumination. Since Cycles is physically based, I wonder how the pixel value is considered in Blender.

