I've watched a few videos on how to put an array object on a curve and the instruction seem very simple. Create a bezier curve, create an object (e.g. torus). Add an array mod to the torus and set the Fit Type to Fit Curve and add a Curve mod and set the Curve Object to the Bezier.
Instead of getting an array of tori following the curve, I get deformed ovals, much larger than my tori. Before you tell me that I have a fixed count on the array, not 'fit to curve', I have similar distortion from the Fit Curve option in the Array fit type.
I must be missing some simple secret to making this work in 3.5.1. It seems like it should be easy but the results are way off.


