I'm trying to work with some mocap data. I found this BVH and imported it.
It walks great, but it has no t-pose. When I go into edit mode, the armature doesn't resemble anything at all.
How can I get a t-pose out of this? I've found other questions about changing a rest position (Put Armature Rest Position to T pose), but this seems to be beyond that scope. I can't figure out a way to animate this at all.
