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I'm looking for a way to time things that happen in a geometry node setup.

The idea is to have things happen sequentially. I've seen Scene Time but can't figure out how to use it to count frames for like a holdout timer.

Example: I have a rotation (Simulation Zone) that should be generated after the buildup Sim Zone and a finishing setup that should be created after it.

Setups |  (intro) > (rotation) > (ending)
Frames |    48f        120f        48f

1 Answers1

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Every simulation zone starts at frame $1$, therefore You can't chain simulation zones. Instead, use a single simulation zone, with multiple layers, and a switch - or multiple switches as I show in the example:

Markus von Broady
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