In Blender there is a function call "Sort Elements", which change indices order (but without changing position of vertices, edges or faces), depending on different variables (for example: "Selected").
Is it possible to recreate this function in geometry nodes, without changing shape of existing geometry?
Thanks in advance!
Edit
@e3_productions linked this article in a comment. It indeed answers the question about how to sort the index in geometry nodes. However, it differs significantly from so does the built-in "Sort Elements" function. "Sort Elements" does not change the position of vertices, edges or faces in any way. So i think, that this question should be still open.
