0

In Blender there is a function call "Sort Elements", which change indices order (but without changing position of vertices, edges or faces), depending on different variables (for example: "Selected").

Is it possible to recreate this function in geometry nodes, without changing shape of existing geometry?

Thanks in advance!

enter image description here

Edit

@e3_productions linked this article in a comment. It indeed answers the question about how to sort the index in geometry nodes. However, it differs significantly from so does the built-in "Sort Elements" function. "Sort Elements" does not change the position of vertices, edges or faces in any way. So i think, that this question should be still open.

Xostyrka
  • 75
  • 7
  • I've done a bit of research and it doens't seem like you can do that in geometry nodes and is only available in edit mode. However, this Question seems similar to what you're asking and might have a possible answer. – jos3ph_1205 Aug 24 '23 at 14:30
  • @e3_productions thanks for answer! I read this Question, but unfortunately the solutions from this thread are significantly different than what "sort elements" does. – Xostyrka Aug 24 '23 at 14:42
  • Alrighty. My bad then. I'll keep looking for you though! – jos3ph_1205 Aug 24 '23 at 14:43
  • You cannot re-sort the points of an existing geometry in any case with Geometry Nodes. You can only, as seen in the linked answer (and the related examples), create a new geometry and move its points to the original positions. Therefore it is a duplicate. – quellenform Aug 24 '23 at 15:21

0 Answers0