I'm new to GLB export. I am using a series of models generated in a structure deformation calculation code as .ply files, that I import in my scene. Each model represents the studied structure at a different stage of deformation. What I would like to do is to export an animation showing them one after each other in a .glb file.
I tried it with a mask modifier on each of the models and tuning them all so that only one model is visible at a time, but it does not work. The GLB file even has no animation at all.
I also tried to toggle the renderability on and off with keyframes, while ticking the "limit to renderable objects" option. But the result is the same.
I am aware that I should use identically named NLA tracks for the export to include several animations on different objects. This was the case in the attempts I described. I checked that I was able to export the models moving, but the visibility in the GLB file is the property I can't find how to animate. It seems to just be ignored when exporting.
Any ideas or suggestions as to what I could change would help me a lot ! Thanks :)