Im not the best at blender but I've been hacking away at this issue to no avail. I have a transparent image as a texture in blender but in rendering it shows with a black background... I've researched the issue a lot and I will link the methods I've tried down below as well. I'll attach a video of my blender too so you can see what the issue is.
Additional info: All of this was imported through pc2 export from CLO3d, I'm on a Mac and im using Eevee
Already tried all of these node setups:
https://artisticrender.com/how-to-use-alpha-transparent-textures-in-blender/
Add a transparent image on top of a material

