I am working on a 2d short film and planning to do the FX and compositing on Blender. My problem is that when I import an image as a plane, the image becomes reliant on the lighting in the scene. Is there a way to have an image in the 3d scene that doesn't rely on the lighting in the scene? As in, can I import an image in Blender, delete the light from the scene, and have the image look exactly like I had it in photoshop? (see images below to visualise). I hope this makes sense.
Looking forward to hearing your thoughts.


