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I am trying to add smoke to a cigarette. I've created a Cylinder, hit space and chose quick smoke while this sphere was selected. It created a transparent bigger sphere and it is emitting smoke in solid and texture mode. But when I try it out in render mode, it won't show the smoke for some reason. Here is my setup:

pictures

The cylinder has a basic white material. Thanks!

masm64
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1 Answers1

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Smoke rendering in Cycles still has a few tricks:

1- Quick smoke should have created some default shaders for the Smoke Domain, make sure they are there, if not recreate them like this:

enter image description here

Note that the attributes are written in lowercase. Using uppercase will make the materials fail

2- As of version 2.77 Smoke can be rendered using GPU

For blender versions prior to 2.77 you can only use CPU rendering to be able to see the smoke in render view and in the final render.

enter image description here

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Rendered Image:

enter image description here

For a detailed description of nodes for Fire+Smoke on cycles read: Rendering smoke in Cycles?