I want to create a simple radial topology starting with a primitive (brick) for a tower, I started with the following:
In this example taper effect is achieved by editing angle of bezier curve vertices via Ctrl+T.
It looks OK, but the only effect I'd add is decreasing number of elements as tower goes up: as tower goes up it'd look better if size of bricks stay almost the same as the first row.
Is there a simple way of achieving this somehow via modifiers?
I found a similar question Array with Size Increment / Decrement which attempts to achieve something similar for a pyramid-alike construct - and suggested answer is referring to a custom python script. I think nowadays a similar effect could be achieved with geometry nodes although I wonder if a simpler solution via modifier stack is possible.














