I want to remove this plane from the camera visibility but keep the glossy property it's having on my can, how do I do it so?
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1Hello, if you are in Cycles you can go into the Object panel > Visibility > Ray Visibility and disable Camera – moonboots Jan 08 '24 at 10:35
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@moonboots Hi, I am aware of the cycles panel but I want to achieve it in eevee as it's much faster – Atharva Deodhar Jan 09 '24 at 05:12
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In Eevee by default only the lights and the world will be reflected, the objects won't, if you want them to be reflected you need to use a Light Probe > Reflection Cubemap as explained here, if you don't want the object to be seen by the camera, once you've baked the indirect lighting, just hide the object for render, its reflection will still be visible.
moonboots
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