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For some reason when I import this model, its eyes are fully blacked out. I tried to recalculate and flip the eyes but nothing happens. I got the model from steam and imported it to blender if that information helps.

enter image description here

This is what its supposed to look like

enter image description here

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    It seems like you’re a novice. I strongly suggest you do not try importing game models right now, as that is a whole can of uniquely textured and rigged worms that you do not want to deal with yet, trust me. Speaking of which, this is probably a materials issue, just possibly one with blend set to no alpha when it should be alpha hashed, but more likely a texture is hooked up wrong because of incorrect auto-setup. – TheLabCat Feb 05 '24 at 05:42
  • As TheLabCat says it's probably a problem of transparency, hard to say without the file, you can share it here: https://blend-exchange.com/ – moonboots Feb 05 '24 at 08:33
  • https://blender.stackexchange.com/questions/57531/fbx-export-why-there-are-no-materials-or-textures – Duarte Farrajota Ramos Feb 05 '24 at 11:11

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