I'm trying to create a chainsaw type of animation using bones. I may be approaching this from the wrong direction but I would like to create a chain of bones and have them follow a path.
I used the SplineIK constraint to create the shape but I'm not able to get it to animate correctly on the Bezier circle. 
This is about as far as I got, but I can't actually move the bones.

I'm able to get one unparented bone to move around the circle but never a chain of bones. Any advice would be appreciated! I really hope I can get this to work!
Thanks in advance
