I have a google earth model in Blender with textures from the cityscape that I need to bring into Twinmotion. However, when I import the .fbx file into Twinmotion, the textures/materials import but have no image associated with it. I'm not sure if this has to do with the export settings out of Blender or if this is a Twinmotion issue. Any help is appreciated!
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1Never heard of TwinMotion, but maybe this: fbx export why there are no materials or textures applies here? – John Eason Mar 21 '24 at 19:15