I am just modelling a small cup that I want to fill with sugar cubes. To make it look more realistic, I want to let the cubes drop into the cup. I have already physics enabled and the right collisions but I am just wondering how to freeze a single frame to take it as my initial frame. Everytime I switch back to the first frame, I lose my keyframe and the cubes are over the cup again.
I guess the answer is pretty easy but I couldn't find it in the manual yet.
Also there is a difference in the simulation if I hit "p" or "play" on the timeline in the blender game engine. Do you know why?
– Marten Zander Jul 02 '15 at 07:51