I am attempting to create my first 3D character just for practice. Being one of my first 3d models I going through the learning curve needless to say. In doing so I find myself creating many extra vertices. Where we will say 10 vertices on a rounded shape are spaced out on the equator and on the other north pole end of the edges they are very close. The close end could all be one vertex. Is it possible to say merge all points to one point and delete the rest?
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A Wild RolandiXor Has Appeared
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SKIPPY
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related: http://blender.stackexchange.com/a/18833/1853 – Jul 15 '15 at 18:37
3 Answers
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There is a merge tool. Select the vertices you want to merge. Press ALTM (or M for Blender 2.8)
There are a few options:
At First, or Last will merge the points depending on the order in which the vertices where selected.
At center. will merge the vertices at the center of all selected vertices.
At cursor will merge the selected vertices where the 3D cursor is.

I recommend you read this page of the blender manual for this and other ways to deal with Deleting and Merging
Zimano
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You can automatically merge vertices that are very close to each other (within a given distance).
Mode: Edit Mode
Menu: Mesh ‣ AutoMerge Editing
eromod
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1No problem, I learned it by reading the blender reference manual https://docs.blender.org/manual/en/dev/index.html Blender has so much power its hard to wrap my head around it. – eromod Jan 10 '18 at 20:08
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2.8 : there is a "Auto merge" checkbox under the "Options" tab of the "Active Tool" panel. – gordie Sep 04 '19 at 08:19
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There's also a "Merge by Distance" command if you only want to do this once. – player_03 May 09 '20 at 03:36
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2Wow, they did a really good job at hiding everything in Blender 2.8 :) – itmuckel Jul 06 '20 at 16:44
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For Blender 2.83 its just M instead of Alt + M
Duarte Farrajota Ramos
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AeroAndZero
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