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I have linked between model and bone with Ctrl+P (With Automatic Weights), but when I move the foot bone 'Leg Control.L' (shown with yellow circle) the model's leg doesn't completely follow the bone (shown with red circle). Also, the right leg follows the left leg but that shouldn't be followed (shown with green circle).

So how I fix this? I have tried to remake the bones but the result is same.

enter image description here

Ray Mairlot
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  • you'll get more info on weight painting here : http://blender.stackexchange.com/a/8228/11431 – Bithur Jul 17 '15 at 15:07
  • actually this issue is simple, seems between foot and the body are separated object, so i removed the foot then I created the foot again with extrude from the leg then I mirror it. – FaJar Sidik Jul 17 '15 at 15:26

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