I tried using the knife tool, which turned out to be a disaster since I have partially paralyzed hands. I tried loop slide and whatever and it appeared to not do anything. I tried subdivide and got something I think I can work with but there has to be an easier way. Can anyone give me a hint or a link to a good basic tips tutorial or anything?
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2The core of the issue is that a cone is made out of triangles. Loop cuts only work with quads. – Aug 12 '15 at 15:06
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I'm sure it must be difficult to be unable to do traditional art after having done it for so long. :-/ Great that you're learning 3D though!
Edge looping cones is a bit tricky. The easiest method that I know of is to do this:
- Select the bottom edge
- Ctrl + B to bevel the bottom edge
- Select the higher of the two bottom edges, and hit G twice to enter edge slide mode. Slide into place.
Here's an image to help.
Honestly, I would recommend sliding your first edge loop all the way to the top, then deleting everything above it--so that the very top of your cone is actually a tiny edge ring. You can then use F to fill it to cap it off. This'll make it so that you can use the regular edge loop tool to create edge loops in the future.
Best of luck!
Pete
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Thank you so very much! I actually get the answer!!!! Is there any way to give you some site creds for helping an old man out? :-) – Richard L Morgan Aug 12 '15 at 14:56
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I would like to add that if creating a new objet from scratch is an option, I would instead start from a cylinder, like in this example : https://blender.stackexchange.com/a/39290/58271 It's a little bit more straightforward and easy to understand than the bevel / edge slide trick I think. – AFract Aug 17 '23 at 13:04
