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I just got Blender and I don't know how to add textures to only one side. I've tried finding an answer but i can't. It adds the texture to all sides of the object.enter image description here

I just want the blue on one side of the square. BTW i don't know where anything is in blender so if you have an answer please include pictures.

atomicbezierslinger
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Funshine
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  • If you want to add a different material to a different face of your cube see how to do it here: http://blender.stackexchange.com/questions/516/add-different-materials-to-different-parts-of-a-mesh – Paul Gonet Aug 25 '15 at 16:47
  • See this answer http://blender.stackexchange.com/a/36023/15366 – A.D. Aug 25 '15 at 17:00
  • How do i select a side of the object? – Funshine Aug 25 '15 at 17:25
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    @Funshine your last comment had a question which is probably best answered in a video tutorial series. Here is one example of a series https://www.youtube.com/watch?v=lY6KPrc4uMw – atomicbezierslinger Aug 25 '15 at 17:29

1 Answers1

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In Edit Mode select a face (using a face selection [Ctrl+Tab-->Face]) you want a texture to be projected on. Then press U-->Unwrap. In Uv Editor open your image texture. enter image description here

Add a new material to your face (using a + button) and press the Assign button. enter image description here

Then go to the Texture header. Add a new texture and change its type to Image or Movie. Open an image and change its coordinates (in a Mapping panel) to UV.
enter image description here

Result:
enter image description here

Paul Gonet
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    Followed these instructions but the 3d view doesn't show my texture. Blender 2.79b – ether_joe Jan 27 '19 at 03:25
  • @ether_joe Have you tried to change Viewport Shading to Texture Mode (It's Solid by default)? – Wh1T3h4Ck5 Jan 27 '19 at 12:26
  • Eventually I realized I needed to hit U -> unwrap after assigning the materials. Now working. – ether_joe Jan 27 '19 at 19:34
  • I was banging my head over this for a while. Thanks! – Marker Jun 07 '19 at 18:49
  • I am struggling to follow these instruction on blender v2.91. after creating a material, how do I add a texture to it? I do not find the texture header. – Kai Feb 16 '21 at 06:51
  • This desperately needs updating for the newer blender versions after everything got moved around in 2.8/9 – ch4rl1e97 Mar 13 '21 at 16:20
  • @Kai After adding the material click on the dot next to "Base Color" and choose "Image Texture". Then add your image. – Mostafa Nov 03 '21 at 06:12
  • What a huge overkill to do this simple thing :-(. I'm missing a way, which is common to all other modelling programs. Just select a face, choose a texture and choose a scale or rotation. – Oak_3260548 Jul 16 '22 at 14:01