2

I have a problem that's kind of weird. The numpad operation keys (+, -, *, /) dont work as expected. I cant do the math when transforming objects.

For example hitting G while object is selected, then X then 2 + 2 doesn't move the object 4 units on the X axis, instead - it moves it 22 units, like if that + hit was ignored.

I've noticed it when moving from Blender 2.68 to later versions. (actually after installing 2.68 after the installation of 2.75, the 2.68 also works that way)

Is there anyway to get back the old functionality?

Ray Mairlot
  • 29,192
  • 11
  • 103
  • 125
luke1985
  • 593
  • 6
  • 20

2 Answers2

2

In Blender 2.75, you have to use expressions.

To evaluate any expression, you have to start with =

In your example: GX=2+2

p2or
  • 15,860
  • 10
  • 83
  • 143
parameciostudio
  • 3,113
  • 14
  • 20
1

The kind of "solution" to this is to press the * (star key) on the numpad while in the input mode. For example - with object selected pressing GX 2 * +2 will translate the object 4 units on the X axis. The star somehow changes the input mode.

This worked in 2.75a, but not 2.68 - it looks like something got screwed when installing 2.75a. My guess is - it should work from 2.69 onwards.

p2or
  • 15,860
  • 10
  • 83
  • 143
luke1985
  • 593
  • 6
  • 20