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I see in real world some time light pass through our ears and nose,i wanted to know how to make light pass through a mesh in blender cycles?

Hashir
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    related: http://blender.stackexchange.com/questions/23559/how-can-i-make-a-translucent-material-on-cycles and http://blender.stackexchange.com/questions/38037/translucent-shadow-ceramic-material –  Sep 15 '15 at 14:21
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    Also related: http://blender.stackexchange.com/a/24888/3127 – GiantCowFilms Sep 15 '15 at 14:28

1 Answers1

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You will want to use the sub surface scattering shader (SSS). or the faster and less accurate translucency shader.

Here is Suzanne with a SSS shader applied, and a very bright light behind her:

enter image description here enter image description here

The small scale causes the light to spread less far within the object. I set the radius to 1.0,0.6,0.6 to give the light the red cast.

GiantCowFilms
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